2026年1月30日星期五

Changelog: Shattered Seals: Sorcerer 2

 

Changelog: Sorcerer 2

  • 796 Renders

  • Two story days.

  • First iteration of the Codex

  • Two hidden images

  • Grammar, spelling, and other fixes (Thanks to Adry, Shaddy, BryonSmothers3DX)

So, here we go... the first couple of versions won't have "update only" files since there are things I still want to fix and alter so the early files can be altered as well. Now there are some issues that I'm aware of or happy with. Such as the misalignment of the second secrets page, but that's not crucial at the moment. The Android version works. I would recommend keeping the dialogue wheel for now as it has the icons, and they stopped working for some reason for the normal version.

I aim to return to the "usual" release schedule for the 0.3.0 or whatever version I'll end up using then. There are things that might push it it over a day or two but, that's something I worry then. 

Release schedule:

  • Patrons: In a few minutes after I gather the links up.

  • Public: 16th of February


没有评论:

发表评论

注意:只有此博客的成员才能发布评论。

Progress 03.04.2026

Hello all! It’s been... interesting week. I’m not anywhere near I want to be, but that is unfortunately to be expected. There has been a lot...