Hello all!
So, yeah... as usual, things happened as one would expect. And the release is happening more or less on time... Yay?
Meanwhile,
rendering of 0.16.0 has started, writing is moving to 0.19.0 so I’m
mostly content with how things are going on that front. And now... some
other business before all the fun stuff.
There
were some comments that this particular scene might be hard to read.
It’s fair criticism. So I did something about it. Notice the ? In the
top-left corner? Clicking that will bring up a clearer version of the
thing on the phone.
As you can see, easier to
read. In the future, when there is something similar, the ? Will be in
the corner for a clearer view if needed. And then that led to something
else as well..
Occasionally Alexander looks at his phone; this is mostly just for scene
filler and nothing important. Once again you notice the ? In the
corner, you get to see what is on the screen. Mind you, it isn’t
anything story-related as is; if it would the phone screen would be
shown. So world building. And if you happen to miss them? Not a problem.

There is, opportunity to read (note at this time only ones Alexander
receives at this stage) whenever you want, basically. It has issues at
the moment since it is first iteration. Some text is currently different
in the game than in the next version. But you can access the phone from
the quick menu.
The blue icon (when highlighted) opens it. I’ll add an icon variant when
there are new things to look at in there. But it’s more of a "history"
feature for some world building if you will. There probably won’t be
much in there, and it can be ignored and you don’t miss anything
story-wise, but it’s something "nice" to have in a way. Note: This
doesn't currently work on Android as it threw up... interesting error
message. But rest are there and working. I'll try to get it working
there ASAP.
Then added the delete icon in the save/load screen in the pictures. Hooray... And then the fun stuff.
Somewhere nice and warm... This is a test for a future scene. It is missing things, so no spoilers yet, story-wise at least. And yes, I am bringing Marella back to the game with a larger presence. So there is that. And now the important bits.
Changelog: Sorcerer 2 0.15.0
- 507 Renders
- One hidden image
- Some GUI work.
- Grammar, spelling, bug, and other fixes (Thanks to Adry, Shaddy, BryonSmothers3DX, Horny Toad, Oaiki, Jaike, Digitalzig, DoctorWhoJ, OBE)
Release schedule:
- $15 Tier: As soon as I've compiled the post...
- $10 Tier: 5th of August
- $5 Tier: 6th of August
- $3 Tier: 7th of August
- Public: 17th of August
SHA256:
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- 78AEC87558D59E0279250332367B30B42A9F22633EF0D93E84C12BEE69CEEE52 Sorcerer2-0.15.0-mac.zip
- EC0F5DE0312E9B3A676A6EC3E5876C89567BE3CAB7D1047420196C8865A06A34 Sorcerer2-0.15.0-pc-C.zip
- 1D63F8F01EE38580D926F8E5FF0E2E071093639C2C3152CD6B296B64D441E683 Sorcerer2-0.15.0-pc.zip
- 779ADA1EEEC0C14EADC701A763360DDCB7D3D9B7322D446AA213A0B1519B2FE1 Sorcerer2-0.15.0-Update-C.zip
- 94234CC67CF57BEC426D5C8D2D260452E57227C688AAD817A0AF181190EFC242 Sorcerer2-0.15.0-Update.zip
- 137173E38D9F91E80FDF638B32BC89904880738563D8D97E9B44D816B78CC0C2 com.talothral.sorcerer2-0.15.0.apk