Hello all!
Surprise? Probably not. Things went better than I expected, so hooray for that. Anyway, rendering of 0.15.0 started, its... going to be slowish for the first scene as it does have dforce hair. Ah well. But I’ll keep you posted on how it goes.
Writing is moving on to 0.18.0 instead, hooray. Slightly shocked about that, but when everything goes well... yeah. Anyway, I’m happy with it.
Then, so not a preview... technically. I wrote something, then realized I’m not sure if I could actually do it. Then I needed to go look for some stuff up and I can do it, mostly. Just need to... create something between now and whenever I render 0.17.0. Yeah, it turned out right. I might need to add some snowy mountains in the background, and probably some mist. The textures on the "middle" hills/cliffs/mountains aren’t that great.
And then the red version of the one I did earlier, forgot to post it on Friday. I didn’t end up using it mostly because while it looks great; it isn’t what I want... yet. I have an idea, but I haven’t had time to do it. So once I get it done... I might replace the render. Anyway... to the important stuff.Changelog: Sorcerer 2 0.14.0
444 Renders
One hidden image
Minor codex update
Grammar, spelling, bug, and other fixes (Thanks to Adry, Shaddy, BryonSmothers3DX, Horny Toad, Oaiki, Soterius, Digitalzig, OBE)
Release schedule:
$15 Tier: As soon as I've compiled the post...
$10 Tier: 22nd of July
$5 Tier: 23rd of July
$3 Tier: 24th of July
Public: 3rd of August
SHA256:
2A852835DBE5893815A92D09A31D9724824AD6E95F517A1D292C9E76F8342D82
Sorcerer2-0.14.0-mac-C.zip
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Sorcerer2-0.14.0-mac.zip
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Sorcerer2-0.14.0-pc-C.zip
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Sorcerer2-0.14.0-pc.zip
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Sorcerer2-0.14.0-Update-C.zip
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Sorcerer2-0.14.0-Update.zip







