Monday, April 6, 2026

Progress 04.06.2026

Hello all!

Well then, yet another progress post! Hooray! How are things?

Rendering? It’s in... okay state. I have to do some double renders for this part and next, basically doing two scenes at the same time so it is a sort of slow but steady. I have about twoish scenes left to render. The trick? They are about half of the script. Ah, well, it will be done.

Writing? It’s going, not okay, but not that bad either. Lot to do, but if I can pull some time to write, it will be alright for the most part. Yeah, with the set building ahead? Well, always can dream, can’t I?


And then... I ended up liking this render. Although now I noticed that for some reason the normal map isn’t working. Read that as "skin details". Slightly annoying, but not the end of the world. But then again, probably shouldn’t notice much of those at this distance, anyway.

And second related to the first one. Not really a spoiler. Trouble ahead? Well, that’s a given, considering the stories I do trouble sooner or later pop up.One of the things that annoy me when working with Daz is lack of practical clothing for females. There is a couple police uniforms, but there is no real "tactical" outfits. Need to kitbash things, and then it is just praying things work together. Anyway, short break for me, then finishing this scene up and hopefully writing.

Friday, April 3, 2026

Progress 03.04.2026

Hello all!

It’s been... interesting week. I’m not anywhere near I want to be, but that is unfortunately to be expected. There has been a lot of set building during this update. Annoying, but nothing out of the ordinary. Also, there are several renders that might seem to have color distortion. This is intentional, the effect used them is intentionally "eating" light. So it isn’t an error.

Writing... It’s in update 0.11.0. Yeah... not happy at all with it, but it is what it is. Too many ideas floating in my head isn’t a good thing when you need to build sets and you want to write. Anyway...

Friendships. Lan and Susan have become friends over the years, so there is occasionally some friendly "banter" between the two. And those of you who are on Miyuki’s and Susan’s path already know the exchange between those two.

 


Happy Easter to those who celebrate it. If not? Have a niceish render about... some random thought that popped into my head. Hmm need to find a better firebreath effect for the dragon for future.

And something I do extremely rarely, mostly because I'm not that great at promoting things. Even my own stuff.

Anyway time for some shameless shilling...

Droid Productions (https://www.patreon.com/cw/droidproductions) is launching their latest game, Wings of Empire, on Steam. I know a lot of you liked Love of Magic and Morningstar, so if you like space operas, check it out ( https://store.steampowered.com/app/3203710/Wings_of_Empire/ )


And if you managed to read this far. Have a great weekend you all!

Monday, March 30, 2026

Progress 30.03.2026 and Changelog for Sorcerer 2 0.6.0

Hello all!

Well, it was too tall an order to expect things to go smoothly, but that being said... it is release day. So what’s up?

Started rendering 0.7.0, shock there, I know. I won’t get that much done because of the whole do the builds thing today. Which went too smoothly, and I fully expect something to blow up. But overall, the usual start of a new update as renders go.

Writing? Yeah... Did I mention that I had to re-render four of the animations? No? Well, now I did, thus it ate time from writing, so a bit behind. But depending on how sleepy I feel tonight, I might catch up with it, mostly. Eh, not too concerned about it.



And then... plot twists? Well, not really. Not everything is as it seems, though. I have a couple of regrets in this update (0.7.0). Everything is as it should be, just I’m not entirely happy how they went. Not enough choices to give. There was one obvious place in the update, but I wrote it a bit, and it would have led to a dead end. I try to keep as close as possible to the lore I’ve established. I’ve bent it in places, but never really broken it. That path would have ended up breaking the lore substantially. It was good writing in my opinion, just not the right game for it. Anyway...

Changelog:

Sorcerer 0.6.0

  • 521 renders

  • The next part of the story

  • 1 hidden image

Grammar, spelling, bug, feature, and other fixes (Thanks to Adry, Shaddy, BryonSmothers3DX, Bread, Horny Toad, oaiki, Digitalzig, Elhemeer)

Note: Codex hasn’t updated with the couple minor characters in this build, the re-rendering the animations took too much time to make the required renders for them. It will be updated soonish.

Release scehdule:

  • $15 Tier: As soon as I get the post up

  • $10 Tier 1st of April

  • $5 Tier: 2nd of April

  • $3 Tier: 3rd of April

  • Public: 13th of April

SHA256:

622521F228814DD84E0DD20E12EB775C513BFC49C8AD934FE45C1F00EC49DD0
com.talothral.sorcerer2-0.6.0-release.apk

4CEC284ADC3519844084363CE386AB1DFC3A489C6803F28AB0FCB64BB95CA17
Sorcerer2-0.6.0-mac-C.zip

DBF681894E2D22084B40C35178D378E901331E4B3D2729DF724A20F6658017B
Sorcerer2-0.6.0-mac.zip

803B2C7D927A537C738C98373E1A85AACD9B505AED510B560A16C8D8D18B1FF
Sorcerer2-0.6.0-pc-C.zip

5E35CFDB4D4B84BCCC6230E3FD94F98F88B2C9C3FF9A4F56F088C11336B33C7
Sorcerer2-0.6.0-pc.zip

90F2583A93DD02048344CB7B91A023DBE6AAB4CDAC78D9030A9FECD2E38D8D8
Sorcerer2-0.6.0-Update-C.zip

1DD33FBE528ACD01231FBC6A48767832FED32EE36B37470465C5A9C655F4D941
Sorcerer2-0.6.0-Update.zip

Friday, March 27, 2026

Progress 27.03.2026

Hello all!

Yeah... final scene to render. Well, about five renders, really. It has been... a lot. I’m at 565 renders, minus fixes and a few extras. And then need to do a couple of portrait renders. Ehh... And on top of everything, I needed to add a scene to update 6 so things make sense in 7... whee... But that being said, rendering is done tonight. Hopefully. I get to do most, if not all, of the post work tonight as well. So tomorrow there will be only coding things. I might need to rethink the release schedule a bit since there is a lot of work, as everything requires new sets to be made at this stage. That and we are heading towards summer, so things might get a bit hairy especially now that I’m trying to do animations of some sort. Annoying.

Anyway, writing? Writing is... where it is supposed to be, although I’m slightly skeptical about my ability to finish it when I want. But I’ll try...

And this is the extra scene. It’s Detective Randall’s initiation (part 1) to secrets. It shouldn’t be a too big of a spoiler that it happens sooner or later. There are a lot of these... let’s call them world-building scenes. Especially if we pair them with the hidden renders. This is something "new" that I’m trying to do with Sorcerer 2, giving more glimpses of what else is going on... as long as they make a sort of sense. This scene, I could have skipped, but it helps to know things in update 7 so it makes sense. Eh, enough rambling, short break and finishing up the renders. You all have a great weekend!

Monday, March 23, 2026

Progress 23.03.2026

Hello all!

How is it going? Decently on my end. One scene that I expected to take longer took longer. But it was worth doing the scene; now I know what to expect in the future. So all is good, fourish scenes to render. Four and a half, maybe. Rendering times aren’t ideal for the scenes, but it is what it is; reflections tends to be annoying.

Writing? It is in a good place overall, still not in the rhythm I would want, but getting there.

 

Mystery person, or maybe not, all things considered. This is a scene that can be missed. So if you don’t see her, well, you might want to think about your choices. Well, a choice. It isn’t anything crucial as is. Nothing important haven’t been lost... yet. Right, time for a quick break and then finish up the scene I’m doing.

Friday, March 20, 2026

Progress 20.03.2026

Hello all!

So, how are things? Rendering is going all right. Script and render count wise I’m about where I should be. Although I had to build three sets, and still twoish sets to do. The usual. That and I’m doing a scene that I’m not entirely sure how to do at the moment, as it is a bit complex one. But I’ll figure it out. Oh, and I made some "paintings". Someone remind me towards the end of the month to compile the stuff into a zip.

Beyond that? Writing is going okayish, should be able to write what I want tonight since... well, the next bit will take hours to render. Interesting times ahead.

Li... Thought I had forgotten about her? Not a chance. And Aina is there as well. Two variants of the scene, and of course, a choice to skip things. And even if you would want to avoid Li completely, which is an option. You won’t get locked out of "important" information though; that is ensured. Right, so, a shortish break and then more rendering. You all have a great weekend! 



Progress 04.06.2026

Hello all! Well then, yet another progress post! Hooray! How are things? Rendering? It’s in... okay state. I have to do some double renders ...