Hello all!
Release day, shortly anyway. Ran into small issue last night; had to redo the builds and re-upload them. Hooray. Anyway, how’s it otherwise?
Rendering of 0.19.0 has started. I’ve done today’s goal; it is release day, so everything is going to be hectic, so I had... more or less realistic goal for today, so all good.
Writing is moving on to 0.22.0. So nothing to complain about that, so onwards.
Changelog: Sorcerer 2 0.18.0
- 331 Renders
- One hidden image
- Grammar, spelling, bug, and other fixes (Thanks to Adry, Shaddy, BryonSmothers3DX, Horny Toad, Oaiki, stg, Trminator, Digitalzig, Orion)
No codex updates in this one. I'll again add a few more characters that will show up eventually in advance, so I need some time to make the renders and things.
Release schedule:
- $15 Tier: As soon as I've compiled the post...
- $10 Tier: 16th of September
- $5 Tier: 17th of September
- $3 Tier: 18th of September
- Public: 28th of September
73B901D2E351D43CDC6E44A4D1AFAD83E49CC67D028F0FBFE2EF036F9A56A694 Sorcerer2-0.18.0-mac-C.zip
241903AD987C7EF7BE3B40554FA9D1ED2140E2A33A47D23E656CD3A7971A8BCB Sorcerer2-0.18.0-mac.zip
97EB83F820BB7DAA97F4FE1DBFB8C5C3F53A831BFA16BAAB85E73A4CBC7B9171 Sorcerer2-0.18.0-pc-C.zip
072EC52C2509F11411EA134A041CAF4E2395A1EEAF60FF05D9EA73A139E7CFE2 Sorcerer2-0.18.0-pc.zip
26EC9047D8BCA93308C7FA8880889FA50C29B445C2D40F07823DD578B3EC64C7 Sorcerer2-0.18.0-Update-C.zip
24156D3F506470ADEEE11CA9CCE62D12E597536E507E6F1DD6B037242A9805B9 Sorcerer2-0.18.0-Update.zip
C35C8F742289975925FE5B891304C617DD741A7EA2635FAEBB482A13B05825ED com.talothral.sorcerer2-0.18.0.apk








