Monday, March 7, 2022

Progress 07.03.2022

 

Monday, which means progress report!

So, wow this actually feels weird at the moment, mostly because last time I was starting a new project I did it in silence. But regardless, the progress. I'm roughly halfway of the renders. There is a scene I'm considering doing as bit extra but that's bit uncertain, depends on time.

I'll be starting day 6 writing once I've sorted the launch build, simply forgot how many things there needs to be in order to be able to even launch the damn thing. Then there all those little images I need to make for things to do.

Moving on. Among the things you will notice on the Sentinel station that the rooms have changed. They aren't, for most parts, those gigantic things anymore, but more smaller as they would be on a space station. Another thing you will notice is the lightning. It feels artificial, and comes from straight up. Again this is intentional and how it would be in most parts of the station that are maintained more often.

As such, the view in Mevaar embassy lobby. So why they were gigantic in TRS? Truthfully because I listened other people's advice and didn't build the lightning manually right from the start, tried to rely on HDRI to light things as was advised. No. HDRI's are only giving some sort of scenery behind the window or for outdoors renders where you need consistent lightning on large area. Beyond that I don't use them anymore to light my scenes up.

So let's talk about changes a bit. Sage and Lindsey. For Sage it's mostly clothing and updating the hair to be more modern, not entirely sure do I like that hair as lot of fiddling with it but it's just something that I need to get used to. For Lindsey, hair and skin. She is bit paler than in TRS1. Sadly I'm uncertain of status of her original skin so had to change it to something I bought. It was made by same person, just paler. Of course the old hairs would have worked to a point, but they were made for genesis 1 figures so they are old.

So that is for today, back to rendering I shall go... and coding... and writing cause I can. And sorting other stuff up. ..

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