Friday, May 6, 2022

Progress 06.05.2022

First things first, there was a public release yesterday, and you can get it just below this post. And now onwards to progress post!

I'm slightly annoyed as I'm behind where I want to be. And I knew that I would lose two days because of the damaged system drive, which I replaced on Wednesday, but yeah it's just me. I know I could have taken the risk and keep working on the drive until the update is done, but... what if, what if. Ah to hell with it, it's done, it's fixed and no point of walloing in it.

So rendering, I have 3ish and half scenes left to render, and I'm sitting at 300ish renders at the moment. Saying like that as there are few render fixes in there. So still rendering, irritated but rendering.

Writing, I'm finalising the day 9 over the weekend, so that's positive thing at least. Still, yeah, mostly happy about it at the moment, I probably need to reorganize how I work so I can include specific times for writing alone.

One of the changes, that was already in Sorcerer in a way, is that I'm also visualising the other characters doing things. In TRS most of it was in text, Chiel doing her support stuff in the background. Zae'na, Qivian, Nova and Aegis doing things during the assault, etc, it was mostly text. In TRS2 I'm planning to take more of those "background tasks" and put them in visual form. Some of them are foreshadowing, some are there just for fun, some move the plot forward and so on.

Well that is it for today, back to rendering and writing I shall go!

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