Friday, September 2, 2022

Progress 02.09.2022

 

Alright, it is time for some sort of progress post. Yes, feel the enthusiasm! Joking by the way, just building a set and running test renders can be a bit... annoying.

Okay, so writing is still going. I will not estimate when it will be done since I will miss it anyway. But suffice to say, it's on schedule to finish when I want, for now. The biggest issue, which I'm certain that I've said before, is deciding what event to put where... and there are so many things I need to put in the right places.

As for rendering? Man... the stuff looks good, but damn, it takes time, around 10 minutes per render at the moment. It would be 30 if I wouldn't use both of my cards.

Yeah, it looks nice and all but the shadows... the shadows. It's iray, mimicking how real light works, and shadows are a pain for it. But without shadows, things would look unnatural and artificial, and we obviously are outdoors, so...

Anyway, it's going. I'm on schedule with it, more or less. Multiple figures, set building, the things like that slow stuff down, the usual, but bit brute force by two GPU's and things are smoother. And if it comes to that, it will take 30 minutes per render. Nothing much can be done about it.

At times it doesn't take much to alter characters' appearance. Sabrina and her demonic version. And I mean quite literally, I just changed the horns, skin, eyes, and tail... and obviously, the clothes are different. Now the question is, would this be a significant change in the model, so I would use the changed model in an important role in something other than Sorcerer? Maybe. To my eyes, they don't look the same. Even though I know they have identical mesh, they aren't the same character. But, the better question is, is there a role for that character? If the character can't be introduced naturally or fits the story, there are very few reasons to include any character.

So why did I render her? Mostly for fun. I'm building a set, so the graphics card is running idle anyway.

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