Friday, October 14, 2022

Progress 14.10.2022

 

I've been running a slight fever for a day, so I'm a bit out of things. Nothing to worry about; it's just the normal autumn cold for me due to the temperature shift. The same thing happens in spring. Granted, it does explain why I've been so damn sleepy for the past week. Nevertheless, still, I shall do a progress post!

So what's up? I'll be handing the update 17 for testing and proofreading sometime this weekend. Maybe today, maybe tomorrow. It depends do I need to take more naps between now and then.

And as for writing? Well, it's in an okay place. I will write this weekend and resume rendering update 18 on Monday. Mostly because if things are as they used to be, I can't stand certain light tones, and rendering and gaming have those tones. Thus writing.

And then the renders...

Something from update 17, yay. Yeah, it's time for Neesush to make her decision. Granted, you will only see this bit if you make the right choices, but that isn't anything new regarding Terminus Reach in general.

Then some stuff I did for fun. This doesn't have any relevance to anything at the moment. I just wanted to render some mechs. Also, I like that environment, for what it is, it is really lightweight.

Granted, neither does this, simply because I wanted to render it for the sake of it.


No comments:

Post a Comment

Note: Only a member of this blog may post a comment.

Progress 13.05.2024

Hello all! Update 14 was sent to proofread and tested. And boy... it was a... problematic. I was able to play through it normally several ti...