Hello, and good Friday to you all.
So how are things progressing? Well, I admit I was wrong in my estimate. It wasn't 700 renders. It's 800+. According to the render library, I'm at 860 renders, granted 20 of them, at least, are fixes that I haven't implemented yet. But that being said, lots of post-work to do...
As for writing? It could be further along, I admit, but there has been a lot of posing that needs a lot of tweaking during this week, so writing is dragging a bit. However, after update 20 is in the testing phase (aka tonight), I'll write the weekend and resume rendering update 21 on Monday.
As I mentioned on Monday, it was the last image of update 20 that I was going to show. There are other reasons as well, along with the spoilers. So this is the same fountain and tree but with ruins. You can easily kitbash most things in Daz3d. Some things make it more complicated, like are things on the prop separate items or parts of the prop mesh. Can you hide those things if they are part of the mesh or not. All those depend on the asset maker. And sometimes you have to get creative and hide stuff with other things.
And this, as I've said that I'd like to do something other than "medieval European-style" fantasy for humans. There are some options, but it's always more about does the interiors exist for the outside set. For this and a couple others, I can make something. Perhaps I will show the others next time.
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