Friday, December 30, 2022

Progress 30.12.2022

 

Hello! It is Friday, and it is time for a progress post.

It's mostly looking good, with twoish scenes left to render. Some action, some talking, and so on. A bit challenging to build some parts of the scene, but worth it. That and initialization take far longer than I'm used to, but that's the price to pay when you use multiple characters in one scene.

Writing has been progressing decently overall, just people visiting but not too behind on where I want to be. Probably will write for a day or two after the rendering is done.

Yeah, many people fighting means lots of posing and somehow trying to make it look natural. Worth it? Always.

And then we return to the fantasy renders, at least this post... One of the, hmm... concerns raised, hah, with what I do is that the MC is over-competent. Sure, however, with the stories I tell, failure conditions mean death more often than not. Thus writing the failures becomes a problem. In interactive media, choices decide it. Wrong choice, and you die. The first TRS was the poster boy of this, something you chose hours ago doomed you right at the end. There are few moments like that in Sorcerer and TRS2, but they are more clearly marked. What will it be in the future? I'm not sure yet. We will see once I write the story. But regardless, the key will be in the choices written.

And yes, I've recently been buying all kinds of monsters that I can use to create things. Perhaps a bit relating to the above point, maybe an obstacle that must be passed somehow.

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