Friday, January 13, 2023

Progress 13.01.2022

 

Man, I'm tired. I didn't sleep that well last night. But that doesn't prevent me from making stuff. Especially since it's mostly rendering from things I made last night.

So what's up? Update 23 is being rendered, and I'm about halfway through the script, somewhere around 300 renders. It's a bit slow to render at the moment due to needing to build stuff and, let's say, complex environments in a certain sense. But it's chucking along decently.

Writing... hmmm. It's in a good phase, update 27 might be a bit longer once again but not sure anyone is complaining about that. But if rendering goes well enough, I should be able to get really close to finishing it up over the weekend. If not, well, still within schedule with it.


This is a WIP render I did last night while building the scene. In this particular render, I'm looking to set a certain uneasy tone, dimly lit, that seems a bit menacing, followed by a dark, emergency light-lit corridor.

Partially tempted by having some sort of xenomorph jump out. But that being said, I can easily understand why movies have a whole team doing the lightning. Getting the right mood for the scene is challenging, and flooding the set with light is easy. Granted, at times, it might be necessary to have more lights than you originally intended just to see the details.

Writing a story is easy. You start by creating the ending somehow. What is hard is how you begin it. The same goes for characters and their roles, as their role in society defines how the characters are going to meet. The road has been fairly straightforward for most of the characters I've shown. The Naga, however, is giving me some issues. Idealistically I'd like the "main cast" to be introduced early enough so there is time to build their characters properly. However, that might feel rushed if done wrong.

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