Monday, May 22, 2023

Progress 22.05.2023

Good morning to you all. Update 31 starts releasing soonish after this post.

Rendering... I'm not entirely happy with it. Building sets, support renders... at times, I really need to think before I write stuff. It could be so much simpler but alas, no such luck. But other than that? I'm about where I need to be, it might take a day or two longer to render than normal, but it will be done in a timely fashion. Assuming the thunder doesn't screw it up even more.

Writing, on the other hand, is where it needs to be. So there is that positive thing.

As said, support renders... I could have just used the generic "computer" screen I've been using on most computer screens in TRS2. Still, in this case, I need to show the camera feed, so to say. Thus support renders were needed.

And then the lone fantasy render, long nights in the alchemy lab, although the lab isn't his, and because of that I don't know why there is an octopus in the cage. And, no, he isn't yawning...

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