Friday, October 13, 2023

Progress 13.10.2023

Hello everyone.

I'm slightly drained at the moment, but the proofreading/test build is done and uploaded. I hate it when I'm behind. Meh. So the scene render count is 1600+ that's what is in the test build at the moment, after fixing and removing support renders. Tomorrow and Sunday I will render the what I ended up calling "finale" parts. That probably pushes the final render count to 1700+. But, the majority of it is done. And if everything goes well, I'll start the next one Monday or Tuesday. Probably Tuesday, in theory.

As for writing of the update 6, it's still going, I'm not worried about it since it's all in my head, just need to put it on paper so to say. And unfortunately, no preview of the epilogue this time. Been working on something I didn't really want to spoil, maybe something obvious, but still.

This is one draft for the next one's main menu. And it won't be the only one, it will be dynamic with certain choices showing the path you are progressing in. It will be per save, so it can change if you have multiple saves on different paths. At least that is the plan. And that's it for the day. I'm going to take a break for this evening, just to recharge my batteries a bit. See you all on Monday! And have a pleasant weekend.

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.

Progress 22.11.2024

Hello all! Friday... I'm sleepy. No, I've slept relatively decently this week. Anyway, so what's up? I'm putting making the ...