Ugh... Monday...
Hello all! So despite my grumbling, things are back in action... not that I actually stopped working over the weekend. So what's up?
0.9.0 is uploading, it should be completed today so the release cycle shoulds start soon after, naturally the usual disclaimer of "as long as nothing drastic happens" goes without saying. Although I did say it, didn't I? Anyway.
Rendering of 0.10.0 started, it's going to a bit slow since lots of figures and lots of posing... again. At times I question my sanity for writing combat scenes.
As for writing, it's on 0.14.0. Interestingly enough, it took a different turn than I expected. I've always said I know where my stories start and where they end. Whatever happens in between is woven in from the thoughts and ideas that I have in my mind.
This image will explain some things, like why 0.9.0 ends in a certain way. It isn't particurarly heavy scene (anymore) nor that epic since they are skeletons. Now what is in the back of them is more interesting... and more manageable to pose. And yes there is 20+ skeletons in the scene, unfortunately for them rocks exists... But that being said, I've done this long enough to know when it is better to "end the update". I'm fairly certain this short scene will eat up half a week to render simply because all the posing it has. Still it will be enjoyable... now back to rendering and uploading the final file... again.
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