Monday, April 8, 2024

Progress 08.04.2024

Hello all!

I'm not sure where to start, actually. Didn't sleep that well, so mind is foggy. But rendering is going well. Render count wise, this isn't a huge update. Overall, there aren't that many moving sequences without dialogue.

Writing is in good shape, that shouldn't come to surprise to anyone. I like to write.

And a character concept. Grand Chancellor Uden and his familiar. Don't worry, he doesn't care for the title either. I considered the dire wolf as a familiar to Tomas. But it has issues. First it's heavy thanks to the fur it has. It isn't as bad as it used to be, but I wouldn't have been able to use him as often as I've been with Nisha. Second, posing. I haven't tracked it down, but posing gets distorted if you move the figure. But he is fine for most static scenes. So why did I do this? I think I've said it before, but visualising characters helps to write them, it gives them... it's part of who they are, what they look like, how they move. And little things like that. I help to build the right presence for them.

P.S. And for those who worries about my sleeping. It's normal, I do suffer from insomnia on top of few other myriad annoyances that occasionally hinders my sleep. And once the update is handed testing I'll take some extra time to sleep and just relax... and write, I know myself, I'll write regardless as it is one my ways to relax.

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