Friday, May 17, 2024

Progress 17.05.2024

Hello all!

Friday! And progress post. The rollout of the 0.14.0 has gone so far better than I expected. At least haven't been flooded with errors, yet. But... yeah it's a mess for some reason for some people. No idea why, it isn't that different code wise from TRS1, Sorcerer and TRS2. Well fingers crossed more stuff doesn't pop up. And which is the most irritating part that it just doesn't break on my end, so I can't fix things ahead of time. Although there isn't exactly anything to fix since all the variable it usually complains about are defined. But for some reason it just doesn't want to update them... Anyway done rambling.

Rendering is in an okay spot. I'm not entirely happy with it, but script wise I'm more or less where I should be. Probably will be a day or so later than I thought, but eh, happens.

As for writing? It's going, I have a scene that I don't really care for to write, but it's needed just in case somehow someone manages to end up in that path. But beyond that, the writing flow is decent. Although the previous updated did mess up the rhythm a bit I'll get back to it sooner or later.

The naga's have some decisions to make regarding things. Several in fact. Certain tones can help to decipher (in 0.16.0) how the relationship is building with them.

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.

Progress 27.09.2024

Hello all! One scene left to render, or well half a scene but it might be 20 or 60 renders depends how the scene flow goes. I'm at 360 r...