Friday, November 8, 2024

Progress 08.11.2024

Hello all!

Update 0.27.0 has been handed to proofreading and testing, so there is that. So as usual, writing the weekend and adding some cosmetic touches, a couple of people to the codex and so on. And that did give me an idea... irritatingly enough. That and I have another idea for a puzzle, which I might not use in ToaM but need to build graphics just in case. And since it is the last progress post regarding 0.27.0 there is no in game render. But the idea, portion of it that formed anyway...

So this came to my mind while I was writing that bit, kind of... a couple of things I would do differently but the parts needed weren't co-operating annoyingly, not an issue as is as I'm happy with this. IS aid it last time, the mind is working beyond the next part already, placing things and events, and then seeing what might be viable is satisfying. Of course not everything is something I'm looking forward to... since building them is going to be... difficult. But a hurdle I'll pass when I get there.

Ah well, things to try out, things to write and some bit coding. You all have a great weekend!

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Progress 11.11.2024 and Changelog for Tribulations of a Mage 0.27.0

Hello all! And Monday has arrived once again, and it means... plenty of things, really. So let's get the interesting stuff over, release...