Hello all!
And it is time for many things. First off as you can see, release will be today and tomorrow will be my annual day off. And no, for those who are new, it isn’t my only day off. Just the only one I announce taking off. I take breaks when I need them... not that anyone really notices them. Anyway
Beyond that, I started rendering 0.31.0. It will be a bit slower for well understandable reasons for this time of the year, really. But some progress will be made regardless of it.
As for writing, I’ll start 0.35.0 tonight probably, or tomorrow the latest. Probably going to climbing walls by the evening without things to do. Time off and my brain doesn’t work well together. Eh, I have books; I read some. However... no spoilers, so no preview of the 0.31.0... yet anyway.
Shani... There have been a lot of characters so far, enough to make an advent calendar, and then some. Yet in the end, if my math isn’t completely off, there will be only 5 or 6 more than in TRS2, but that being said. Those who are on the main cast page have the biggest focus overall. So that is more manageable.
And since I most likely won’t make a post tomorrow, have the one I made for tomorrow, funny how the text turned blue there though. Merry Christmas and Happy Holidays for all of you. And if you don’t celebrate. Have a great and relaxing time this week. I’ll see you all on Friday.
And now, the changelog.
Changelog: ToaM 0.30.0
266 renders
Implemented the next part of the story
1 hidden image
A bunch of fixes to things.
Special thanks to for finding stuff that needed fixing: Adry, Shaddy, BryonSmothers3DX, Bread, Oaiki, OBE, DocWhoJ, DavidCF, Orion, Doovel, dogswithguns.
Release schedule:
All patrons: As soon as the release post is compiled and links verified
Public: 6th of January 2025
Checksums SHA256:
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com.talothral.toam-release.apk (WT)
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