Monday, April 14, 2025

Progress 14.04.2025 and Changelog for ToaM 0.38.0

 Hello all!

And as you can see from the title, it is release day. Hooray for that. And just going forward, we are heading towards summer and my net is starting to act up, so the usual tolerance for it being pain in the backside when it comes to future estimates of uploads.

Rendering of 0.39.0 has started... and I didn't realise how many long scenes I needed to do... whops. Ah well. Just need to fit the writing thing somewhere and all will be good. And I'll keep posted on how it goes...

I'm... annoyed with writing. 0.42.0 turned out to be again one of those that has either one choice, or none at all. Partially because the flow and the scenes didn't make sense to have a choice. That and there is... something revealed that has been actively chosen since the very start of the game. So there are potentially 10+ choices affecting it already. And even a failure option wouldn't have made sense here. As I said, annoying.

And then... as you can see, a "motivational" render. Can't really show what I'm currently rendering... for fairly obvious reasons once you get the update in your hands. Not happy with the shiny snow, but then again, it can be shiny if there is even a small layer of ice on top of it. Truthfully, I wasn't supposed to do this kind of render, but everything I test for ToaM is such a huge spoiler right now. But that is a kind of natural when we are moving closer to the end of things. No, it isn't near, but I am working much more ahead than you actually realise. I do preliminary set building for 0.42.0 and onward already. There are some being made that are meant for the last update before epilogue. But luckily, I do have other things to test. And other characters to be used in those tests. Anyway, the important stuff...

Changelog: ToaM 0.38.0

  • 420 renders

  • Implemented the next part of the story

  • 1 hidden image

  • Grammar, spelling, and other fixes (Thanks to Adry, Shaddy, BryonSmothers3DX, Bread, Oaiki, Horny Toad, DocWhoJ, Orion, OBE, Bernie64GER, TelecomTrzn)

  • Release schedule:

  • $15 Tier: As soon as the post has had its final touches and links been verified.

  • $10 Tier: 16th of April

  • $5 Tier: 17th of April

  • $3 Tier: 18th of April

  • Public: 28th of April

Checksums SHA256:

  • 00287641990C884CADFE85A7415F6919B28BB6E4E8D1A5D0815AACF22DB835AB
    ToaM-0.38.0-mac-C.zip

  • AE64AC0D7CD720B10A0D20B10D4AE95B44B22EA74BF27739DD4227E8B7959ED4
    ToaM-0.38.0-mac.zip

  • D0710A5974C82918B1E5DD437CF2D8C56C1304B22A026A8F54843928FE9842FF
    ToaM-0.38.0-pc-C.zip

  • 56B428198824C444621D8A50320611F81EA01632BC9651A2A165BB91A4AB9D48
    ToaM-0.38.0-pc.zip

  • 15C99677B048C370838AA0A1592AE5D6557AC4BA851F9DC61A7C497D31805E77
    ToaM-0.38.0-Update-C.zip

  • 716FE9E57E0BBDF0C47AFB45431DFBB3AA435621D5FDD9C2A9190CAA51679D46
    ToaM-0.38.0-Update.zip

  • E663BE1CAC1F7585E57AC9930D4A7989CB13B3D466409E26B798AAA4E01DDD1B
    com.talothral.toam-release.apk

  • E6085A15B699F8444CC4F0B26499B1F11EC9CF487C849C2FB10CEB32BD6C7676
    com.talothral.toam-release.apk (WT)

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Progress 21.04.2025

Hello all! I'm... tired. Haven't slept well recently. Eh, it will be fine. So how are things going? Rendering... it's in a weird...