Hello all!
And then there was the final scene, and the usual "what might happen in the future or something" renders, not sure how many of those there are, but they don’t really hamper the things as they don’t necessarily need to be there for testing the main parts since it is just an image sequence. So, tomorrow is coding and at least partial post work. I’m sitting at 2850 renders, minus fixes and a couple random renders. So, I suspect the final count will be around 2700 renders, give or take. Hopefully, I’ll get to send it for testing by Monday.
Writing is going, I haven’t been rushing it, but I’ve been focusing on getting the epilogue done as soon as possible, so more focus has gone into that than into the writing. But that being said, update 5 is nearly finished. Just need to add a few details and a couple of choices that actually matter. One way or the other. I have my buffer anyway, so I’m not rushed.
Koko... This scene was annoying to do, not because of the tails, mind you. Because of the eye flames, actually. I had to re-render a large portion because of them. Not fun...
And again, an urban nighttime render with a police... There is an explanation to it coming. The first part is in update 5, and then a few updates later again. Once I get there. "Realistically" speaking, a lot of supernatural action would happen during night time. Partially because some of the most dangerous beings can only appear during the night, such as vampires. So, I need to find a decent solution of how to light things up enough. Eh, it will work somehow; it always does. If nothing else... magic!
And then our lovely Maria’s turn. Right, I’ll take a short break and then continue rendering. Fingers crossed on that one. You all have a great weekend!
P.S. A render I did earlier this week for something that was said on Discord (for those who aren’t on Discord). Needed to get it out of my head. Yeah, I’ll do a compilation of things by the end of the month... not that I actually have done that many extra renders you guys haven’t seen by now.




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