Hello all!
And then there were 2200 renders... Starting to see the light at the end of the tunnel. Hypothetically, there are around 600 renders left. Not that bad, right? Right? Well, maybe. Luckily, outside of a few annoying issues with JCM and MCM... those being "Joint Correction Morphs" and "Morph Correction Morphs" playing havoc with posing and things has got more fluid as there has been a lot of practice, more than usual.
Writing? It’s going. There isn’t much to say about it in all honesty, just shuffling things around, trying to find the right spot for the couple hundred things that have been written on the side.
Quick preview that... says absolutely nothing. Unlike other epilogues that seem to happen on a single day, this is built so that it follows more or less "natural" order, so it spreads over multiple days, so to speak.
I spend a lot of time finding environments that I need. I get the idea that I need a basement maintenance corridor for a story segment. Luckily for me, those are environments that are easy to kitbash. Concrete walls, some pipes, fluorescent lights and so on. Or occasionally you get lucky and get a pre-made environment. But those have downsides as well. Corridors like in this case? No problem. A room in a similar style? That might be a bit more difficult.
And yay... Susan’s turn. Right, as I promised, the renders I did (including the ones in here) are up to Sunday. Next Monday I’ll put this weeks renders and so on. I’ve been meaning to put together a compilation of the things I do, but I just keep forgetting. It’s one of those things. Anyway, the link:
And I’ll take a short break and continue rendering and writing!



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