Monday, January 12, 2026

Progress 12.01.2026

Hello all!

0.1.0 is rendered, so for the next two days I’ll be focusing on coding various things in, and doing as many "auxiliary" renders I can, such as trying to figure out the main menu image. Then hopefully by Wednesday it is in a condition where it can be tested. Then I’ll continue rendering the 0.2.0, which is the release build.

Writing is going, so I keep writing between tasks so I can get something done on that front.

And well, last of the non spoilery things, sort of. Yes, Alexander can teleport at will. But at times the question is, is it smart? If you teleport around in North America or Europe, no one is likely to look at someone like Alexander twice. But else where? And what do you do when you don’t have suitable papers on you? Great Houses have a way around it. I think it is even mentioned in one of the updates even. At least I think I wrote it. Anyway. So at times it might be better to use slower transportation methods, that and depends what they are carrying. And it is a nice place to end the update, for a change...

And something of a bonus. I’m not a graphic designer, nor a UI designer. I’m still certain that the ToaM’s menu screen was a once in a lifetime occurrence. I can make a decent render. I can code most things. But trying to make UI elements is just... something that happens to other people. This? This was just me tossing things at the wall and seeing what would work as the main menu background. Yeah... probably not this one. But it gave me some ideas, just now I need to find the parts for it. Anyway, a shortish break and more coding and wondering why things work...

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Progress 12.01.2026

Hello all! 0.1.0 is rendered, so for the next two days I’ll be focusing on coding various things in, and doing as many "auxiliary"...