Saturday, March 26, 2022

TRS2 Changelog, first release (aka Update 2)

 

It's 4 in the morning where I am, give or take couple, so this counts as Saturday

Changelog: Update 2

  • First release: Day 1 and day 2 implemented
  • 901 renders in total
  • Grammar, spelling, and other fixes (Thanks to Adry Lemon, Shaddy, and BryonSmothers3DX)

This is it, a month later, the first release of Terminus Reach: Sentinel 2. I still get the first launch panic, probably it will never go away. Ah well. The release schedule.

Release schedule:

  • Patrons: In about 5 minutes after I've tested the links.
  • Public: 2nd of April

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