Hello all!
Friday, progress and stuff...
Rendering. Hmmm, render count wise I'm technically 9 renders behind, and in relation to the script? I'm just where I want to be with it. Technically, I wouldn't be even that 9 renders behind, but set building takes its time.
Writing is in meh state, I'm in more or less in schedule just it's the time to actually write the things down has been limited this week. Ah well, time to panic and catch up by Monday as usual, joking on that part. And then some pretty pictures.
A bit catchup with Maevra and Mal, who still hasn't killed each other. That's a good thing. There isn't that many details being told about the plan intentionally, partially it is because there isn't a plan existing that goes exactly like it has been planned. Except in movies. And I don't want to tie myself to do something specific, I know how it all goes down in both good and bad. But potential environments determine the finer details which might amount some rewriting on how things are going.
Than one of the rarer environment previews. I ended up liking this environment sure it's a bit darker light wise, but it is a cave with crystals, glowing mushrooms and plants. At times when I build sets it feels waste of time, but then when you start rendering and see the end result? It's always worth it.
And lastly... As a creator you will look ahead, what's next. This was one of the concepts that might have been, but the writing took into other directions than this. Could it still happen? Maybe, right now I'm more focused on the next even in the dwarven city, what comes after? Well the direction and the major things are known, but there are room for other things. Maybe something surprising can be sneaked in...
Anyway, that's it for today. Have a great weekend you all!
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