Hello all!
Monday... yay. Half a scene to render. That... technically is true and isn’t true at the same time, it is true that first half of the scene is rendered. And why isn’t it true? Because the last half is about 10 times more renders than the first half... Still shouldn’t be too bad now.
Writing. It’s in decent shape. Got to write a lot over the weekend, again not as much as I wanted, but that never happens.
So what’s next? I updated the PC and Mac links of ToaM (on Discord and the pinned post) to 1.0.3. I’ll do the blog soonish, need to remember how the controls for it work. Other than that, I’ll do 0.2.2 builds tomorrow. Should fix the codex issues. And give slightly better visibility for things in there. Still a work in progress. Well, that’s the plan, anyway.
And the final preview. Gillian Sinclair... Been a while. Changed the hair, same color though. Or close enough. Although she has gained a bit of height as I fixed a few of the morphs that were broken. Still some stuff to move the plot forward. One of them, anyway. Right, break, and then starting the last half...

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